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WebSocket Chat on PlaywebGL

Yess.. I finally did it. My own WebSocket Server. It’s actually not really useful but you can see the Chat (Not yet on firefox :/). I’ve done that using the Boost.Asio. They made a chat server already and you just need to make an handshake system to deal with the WebSocket Protocol.

Feel free to write messages :)

I think I’ll keep the chat for the final version of the website. It can be cool to speak with visitors in realtime. And maybe integrate some chat rooms by games or … I have a lot of ideas, but not enough time.

If someone is interested by the server code, I can share the sources (once I have clean everything).

My main issue at the moment is about lighttpd. I have the 1.4 version and can only use the mod_proxy to allow my server to work on port 80. However Lighttpd change the handshake and prevent websocket to run. That’s why the server is on port 82.

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1 Comments.

  1. is your implementation R75 or r76 ?? i am interrested in if it is r76 ;)

    thx ;)

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